Making a videogame is hard. Making a good videogame is harder. It takes teams of artists, writers, engineers, and testers to craft an experience that keeps the player coming back for more. But how do developers keep us coming back for more? Intuitive and addicting gameplay is certainly one aspect. A polished and bug-free experience is another. But the astute readers who read the headline would have already figured out that we’re talking about immersion.
Above: Mmmm… immersion…
The buzzword has become a game design cliche, but
little time is taken to appreciate what it actually means. Quite simply, it is
the suspension of disbelief – the impression that one believes and
cares about the environment that has been crafted. But how do developers craft
an experience of “immersion?” A recent Gamasutra article reveals a
theory, championed by psychologist Jamie Madigan, which gives us a glimpse into
exactly how we go from “playing there” to “being there.”
Above: This is very important. But don’t hurt yourself
This means that the players feel that they are in the game world because they think they are in the game world. But that doesn’t mean that the developers get to knock off for lunch, as the illusion is only maintained so long as the game world remains consistent with the player’s perception. Confused? Let’s put this into a practical example.
Above: So real, you can pick the flowers in the water
Yes, something as simple as finding a place to sleep can be integral to player immersion so long as the entire process is presented in an intuitive and realistic format. The guards are actually helpful, the inn prices vary from district to district, and even the meal in the room can be “eaten.” All of this contributes to the “completeness of sensory information” that fills the gaps between player perception and actual user experience. So does this mean that Fallout New Vegas’ ‘Hardcore’ mode will be the most immersive experience yet? We’ll have to get back to you.
Check out the Gamasutra article for a more in-depth
look at the science of immersion (or how developers are getting into your
head).
And because we love to hear from you, tell us in the comments which game
you’ve found the most “immersive.”
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